Jumat, 30 November 2012

Mad Mad Kungfu

Judul : Mad Mad Kungfu
Karya : ?
Produksi :Menara
Tahun Cetak : 90-an

mejengin gambar2 yg grade 3 atau 4 dulu deh... biar tambah wawasan. grading berdasarkan hasil lukisannya.


Jaka Bledek

Judul : Jaka Bledek
Karya : ?
Produksi : Menara
Tahun Cetak : 90-an

umbul seri silat yang digambar dengan kurang bagus. banyak ditemukan produksi menara dengan pelukis ini. ga banyak yg suka tp dah dimahar oleh teman dengan barter.



Kamis, 29 November 2012

Kelompok Lakon Nini Pelet

Judul : Kelompok Lakon Nini Pelet
Karya : ?
Produksi : GK
Tahun Cetak : 90-an

siapa yg tak kenal nini pelet. kisah yg berawal dari sandiwara radio, kemudian diangkat di layar kaca oleh Indosiar.

monggo...


Rabu, 28 November 2012

Kelompok Lakon Street Fighter 1

Judul : Kelompok Lakon Street
Karya : ?
Produksi : GK
Tahun Cetak : 90-an awal

Street fighter adalah salah satu jenis permainan game yang cukup kondang. selain dibikin film kartun, juga dibikin film layar lebarnya.




History
Street Fighter (1987)
Main article: Street Fighter (video game)
Ryu vs. Retsu in Street Fighter

Street Fighter made its debut in the arcades in 1987. It was designed by Takashi Nishiyama and Hiroshi Matsumoto. The player took control of martial artist Ryu, who competed in a worldwide martial arts tournament, spanning five countries and ten opponents. A second player could join in at any time and take control of Ryu's rival, Ken.

The player could perform three types of punch and kick attacks (which varied in speed and strength) and three special attacks: the Hadouken, Shoryuken and Tatsumaki Senpuukyaku. These were performed by executing special button combinations with the controls.

Street Fighter was ported to many popular home computer systems of the time including PC. In 1988, it was released on the NEC Avenue TurboGrafx-CD console under the new name Fighting Street. Street Fighter was later included in Capcom Classics Collection: Remixed for the PlayStation Portable and Capcom Classics Collection Vol. 2 for the PlayStation 2 and Xbox.
Street Fighter II series (1991)
Main article: Street Fighter II
Guile defeats Ken by using his Flash Kick in Street Fighter II

Street Fighter II: The World Warrior, released in 1991, was the first true sequel to the original Street Fighter, following an unsuccessful attempt to brand the 1989 beat 'em up game Final Fight as a Street Fighter sequel, and an officially commissioned spin-off Human Killing Machine on the ZX Spectrum, Amiga and other home computers.[7][8] It was one of the earliest arcade games for Capcom's CP System hardware and was designed by Akira Nishitani (Nin-Nin) and Akira Yasuda (Akiman), who were previously responsible for Final Fight and Forgotten Worlds.

Street Fighter II was the first one-on-one fighting game to give players a choice from a variety of player characters with different moves, an option which created hitherto unknown levels of depth and replay value for an arcade game.[citation needed] Each player character had a fighting style with approximately 30 or more moves (including then-new grappling moves such as throws) as well as two or three special attacks per character. In the single-player mode, the player's chosen character is pitted sequentially against the seven other main characters before confronting the final four 'boss' opponents, who were CPU-controlled characters not selectable by the player. As in the original, a second player could join in at any point during single player mode and compete against the other player in competitive matches, with the multiple available characters allowing for more varied matches.

The original Japanese version of Street Fighter II introduced an African-American boxer boss character, a parody of real-life boxer Mike Tyson. In order to avoid any likeness infringement lawsuit from Tyson, Capcom rotated the names of three of the boss characters for international versions of the game.[9] The final boss, called Vega in the Japanese version, was given the M. Bison name; the talon-wielding Spanish warrior known as Balrog in the Japanese version was renamed Vega; and the boxer became Balrog.

Street Fighter II eclipsed its predecessor in popularity, eventually turning Street Fighter into a multimedia franchise.[10] The release of the game had an unexpected impact on gaming and was the beginning of a massive phenomenon. By 1993, sales of Street Fighter II exceeded $1.5 billion in revenue,[6] equivalent to $2.32 billion in 2011.[11]

The first official update to the series was Street Fighter II: Champion Edition (pronounced Street Fighter II Dash in Japan, as noted by the prime notation on the logo), which allowed players to play as the Four Devas (the computer-controlled boss characters) and also allowed two players to choose the same character (with one character drawn in an alternate color pattern). The game also featured slightly improved graphics (including differently colored backgrounds) and refined gameplay. A second upgrade, titled Street Fighter II: Hyper Fighting (or Street Fighter II Dash Turbo in Japan), was produced in response to the various bootleg editions of the game. Hyper Fighting offered faster gameplay than its predecessors, different character colors and new special techniques.

Super Street Fighter II: The New Challengers, the third revision, gave the game a complete graphical and musical overhaul and introduced four new playable characters. It was also the first game for Capcom’s CP System II arcade hardware. The fifth and final arcade installment, Super Street Fighter II Turbo (Super Street Fighter II X in Japan) brought back the faster gameplay of Hyper Fighting, a new type of special techniques known as "Super Combos" and a hidden character, Akuma.

Numerous home versions of the Street Fighter II games have been produced following the original game. The original Street Fighter II was ported to the Super Nintendo Entertainment System in 1992. As of 2008, the original SNES game is still Capcom's best-selling game.[12] It was followed by a Japanese-only version of Street Fighter II Dash for the PC Engine in 1993. Hyper Fighting received two different home versions as well in 1993, an SNES version titled Street Fighter II Turbo, and a Sega Genesis counterpart titled Street Fighter II - Special Champion Edition (Street Fighter II Dash Plus in Japan). The following game, Super Street Fighter II, was also ported to the SNES and Genesis in 1994. Later that year, Super Street Fighter II Turbo was released for the 3DO Interactive Multiplayer, and also appeared in a PC version for Windows (released by the now defunct GameTek).

In 1997, Capcom released the Street Fighter Collection for the PlayStation and Sega Saturn, a compilation which includes Super and Super Turbo, as well as the newer Street Fighter Alpha 2 Gold (Street Fighter Zero 2′ in Japan). It was followed by Street Fighter Collection 2 (Capcom Generation Vol. 5 in Japan), also released for the PlayStation and Saturn, which includes the original Street Fighter II, Champion Edition, and Hyper Fighting. In 2000, Capcom released Super Street Fighter II X for Matching Service in Japan for the Dreamcast, a version of the game which featured an online two-player versus mode. In 2003, Capcom released Hyper Street Fighter II: The Anniversary Edition for the arcades in Japan and Asia to commemorate the 15th anniversary of the series, a hybrid version of Super Turbo which allows player to select between versions of characters from all five previous Street Fighter II games. Hyper was released in North America and the PAL region via its ports for the PlayStation 2 and the Xbox (released as part of the Street Fighter Anniversary Collection along with Street Fighter III 3rd Strike). In 2005, the three games in Street Fighter Collection 2 were included Capcom Classics Collection Vol. 1 for PlayStation 2 and Xbox. A version of Super Turbo (along with the original Street Fighter) was later included in the 2007 compilation Capcom Classics Collection Vol. 2, also released for the PS2 and Xbox. Street Fighter II and Super Street Fighter II are also available as downloadable games for select cellular phone services.

An updated version of Super Street Fighter II Turbo came to the PlayStation Network and Xbox Live Arcade service in November 2008.[13] The game, titled Super Street Fighter II Turbo HD Remix, has fully redrawn artwork, including HD sprites 4.5x the original size, done by artists from UDON. This is the first time the Street Fighter characters have new sprites, drawn by Capcom, since Capcom vs. SNK 2 in 2001. The game has several changes which address character balancing issues, but also features the original arcade version gameplay so that players can choose between the two.[14]
Street Fighter Alpha series (1995)
Main article: Street Fighter Alpha
Guy performing an Alpha Counter on Cody's attack in Street Fighter Alpha 3

The interquel Street Fighter Alpha: Warriors' Dreams (Street Fighter Zero in Japan and Asia) became the next game in the series. The game used the same art style Capcom previously employed in Darkstalkers and X-Men: Children of the Atom, with settings and character designs heavily influenced by Street Fighter II: The Animated Movie. Alpha expands on the Super Combo system from Super Turbo, by extending Super Combo meter into three levels (allowing for super combos to be stored up), and also introduces Alpha Counters and Chain Combos (also from Darkstalkers). The plot of Alpha is set between the first two Street Fighter games and fleshes out the back stories and grudges held by many of the classic SF2 characters.[15] It features a playable roster of ten immediately playable characters (and three unlockable fighters), comprising not only younger versions of established Street Fighter II, but also characters from the original Street Fighter and Final Fight such as Adon and Guy.

Street Fighter Alpha 2 features all-new stages, music and endings for some characters (some overlapping with those from the original Alpha).[16]It also discarded the Chain Combo system in favor of Custom Combos (which required a portion of the Super Combo meter to be used). Alpha 2 also retained all 13 characters from the original, adding five new characters to the roster along with hidden versions of returning characters. Alpha 2 was followed by a slightly enhanced arcade release titled Street Fighter Zero 2 Alpha and was released in Japan and Brazil, was ported to home consoles as Street Fighter Alpha 2 Gold (Zero 2′ Dash in Japan).

The third and final Alpha game, Street Fighter Alpha 3, was released in 1998 (following the release of the original Street Fighter III: 2nd Impact and Street Fighter EX). Alpha 3 introduced three selectable fighting styles and further expanded the playable roster to 28 characters.[17] Console versions of the three games (including the original Alpha 2 and the aforementioned Alpha 2 Gold) were released for the PlayStation and Sega Saturn, although versions of specific games in the series were also released for the Game Boy Color, Super NES, Dreamcast and even Windows. The home console versions of Alpha 3 further expanded the character roster by adding the remaining "New Challengers" from Super Street Fighter II. The Dreamcast version of the game was backported to the arcades in Japan under the title of Street Fighter Zero 3 Upper. A version of Upper (simply titled Alpha 3 outside Japan) was released for the Game Boy Advance and added three characters from Capcom vs. SNK 2. A PlayStation Portable version titled Alpha 3 MAX (or Zero 3 Double Upper in Japan) contains the added characters from the GBA version and Ingrid from Capcom Fighting Jam.
Street Fighter EX series (1996)
Main article: Street Fighter EX
Ryu fighting against Darun in Street Fighter EX 2

In 1996, Capcom co-produced with Arika (a company founded by former Street Fighter II planner Akira Nishitani) a 3D fighting game spinoff of the series titled Street Fighter EX, developed for the PlayStation-based ZN-1 hardware. EX combined the established Street Fighter cast with original characters created and owned by Arika. It was followed by an upgraded version titled Street Fighter EX Plus in 1997, which expanded the character roster. A home version with further additional characters and features, Street Fighter EX Plus Alpha, was released for the PlayStation during the same year.

A sequel was released in 1998, titled Street Fighter EX2, developed for the ZN-2 hardware. Custom combos were reintroduced, and the character roster was expanded upon even further. EX2 also received an upgraded version, Street Fighter EX2 Plus, released in 1999. A PlayStation version of EX2 Plus, was also released.

A third game in the series, Street Fighter EX3, was released as an early title for the PlayStation 2 in 2000. This included a tag team system, a mode that let a single player fight up to three opponents simultaneously, and another new Character Edit mode that allowed players to give a new character Ace a selection of special and super moves after purchasing them with experience points. The cast brought back many characters from the previous game.

Some of the Arika-owned characters from the series were later featured in other games developed by the company. The Namco-distributed arcade game Fighting Layer featured Allen Snider and Blair Dame from the original EX, while Skullomania would reappear in the PlayStation game Fighter Maker, as well as in the PlayStation 2 music game Technictix.
Versus series (1996)
Main articles: Marvel vs. Capcom (series), SNK vs. Capcom (series), Street Fighter X Tekken, and Tekken X Street Fighter

Capcom has also produced fighting games involving licensed characters from other companies and their own properties. In 1994 Capcom released the Marvel-licensed fighting game X-Men: Children of the Atom, which featured Akuma from Super Turbo as a hidden guest character. It was followed by Marvel Super Heroes in 1995, which featured Anita from Night Warriors.

Capcom would release a third Marvel-licensed game, X-Men vs. Street Fighter, in 1996, a full-fledged crossover between characters from X-Men and the Street Fighter Alpha games that featured a two-on-two tag team-based system. It was followed by Marvel Super Heroes vs. Street Fighter in 1997, which expanded the roster to include characters from Marvel Super Heroes; Marvel vs. Capcom in 1998, which featured not only Street Fighter characters, but also characters from other Capcom properties; and Marvel vs. Capcom 2 in 2000, which was produced from the Dreamcast-based NAOMI hardware.

Capcom also produced a series of similar crossover fighting games with rival fighting game developer SNK Playmore. The games produced by Capcom includes Capcom vs. SNK in 2000, which features character primarily from the Street Fighter and King of Fighters series. It was followed by a minor upgrade, Capcom vs. SNK Pro; and a sequel titled Capcom vs. SNK 2, both released in 2001. All three games were produced for the NAOMI hardware as well. The SNK-produced fighting games of this crossover includes the Dimps-developed portable fighting game SNK vs. Capcom: The Match of the Millennium for the Neo Geo Pocket Color in 1999 and SNK vs. Capcom: SVC Chaos for the Neo Geo in 2003.

From 2003 to 2008 the Versus series of Capcom fighting games saw no new releases, though Capcom and Namco produced the crossover tactical role-playing game Namco × Capcom for the PlayStation 2 in 2005. Ryu and Ken are also among the characters playable in 2012's Project X Zone, a tactical role-playing game that draws characters from various Sega, Namco-Bandai, and Capcom franchises.

Tatsunoko vs. Capcom: Cross Generation of Heroes, released on December 11, 2008, features characters from both Tatsunoko Production and Capcom properties, including Street Fighter characters Ryu, Chun-Li, and Alex as well as characters like Ken the Eagle of Gatchaman and Casshern of Neo-Human Casshern on Tatsunoko's side. Initially released only in Japan, demand from fans saw the game receive an international release entitled Tatsunoko vs. Capcom: Ultimate All-Stars on January 26, 2010.

Marvel vs. Capcom 3: Fate of Two Worlds was released on February 15, 2011 and includes Akuma, Chun-Li, Crimson Viper, and Ryu. The game features completely new visuals and audio, three-on-three gameplay like previous entries in the series, and online play. The game was also intended to have downloadable content, but the content was disrupted due to an earthquake and tsunami in Tōhoku and released along with additional new content on separate game titled Ultimate Marvel vs. Capcom 3.

Street Fighter X Tekken was released on March 6, 2012, featuring over 50 playable characters from both the Street Fighter and Tekken fighting franchises. While Street Fighter X Tekken was developed by Capcom, Namco is currently developing their own crossover title, Tekken X Street Fighter.[18]
Street Fighter III series (1997)
Main article: Street Fighter III
Ryu using Shin Shoryuken on Ken in Street Fighter III: 2nd Impact

Street Fighter III: New Generation, made its debut in the arcades on the CPS3 hardware in 1997.[19] Street Fighter III discarded the character roster from previous games (only Ryu and Ken returned), introducing several new characters in their place, most notably the grappler Alex, who was designed to be the new lead character of the game, the popular ninja girl Ibuki, who was planned as compensation for Chun-Li as the female lead, and Gill, who replaced Bison as the game's main antagonist. Street Fighter III introduced the "Super Arts" selection system and the ability to parry an opponent's attack.[20]

Several months after its release, it was followed by Street Fighter III: 2nd Impact, which made adjustments to the gameplay and added two new characters, Hugo and Urien, as well as the return of Akuma and bonus rounds. Street Fighter III: 3rd Strike, released in 1999, was the third and last iteration of Street Fighter III, bringing back Chun-Li and adding four new characters.

The first two Street Fighter III games were ported to the Dreamcast as a compilation titled Double Impact. Ports of 3rd Strike were released for the Dreamcast as a stand-alone game and then included in the compilation Street Fighter Anniversary Collection for the PlayStation 2 and Xbox. Gill also became secretly playable on the console version although you can also play as Gill on the arcade version by using Twelve's X.C.O.P.Y. super move. In 2010, Capcom announced Street Fighter III 3rd Strike: Online Edition.[21]
Street Fighter IV series (2008)
Main article: Street Fighter IV
Abel attacking Ryu in Street Fighter IV

The original Street Fighter IV game concept, Street Fighter IV Flashback, never made it past the proposal stage.[22] On October 17, 2007, more than eight years since the release of Street Fighter III 3rd Strike for the arcades, Capcom unveiled Street Fighter IV at a Capcom Gamers Day event in London. Conceived as a direct sequel to the early Street Fighter II games (particularly Super Street Fighter II Turbo), Street Fighter IV features the return of the original 12 world warriors and recurring hidden character Akuma, along with four new characters (as well as a new boss character) in a storyline chronologically set between Street Fighter II and Street Fighter III. The gameplay, while still 2D, features cel-shaded 3D graphics inspired by Japanese sumi-e paintings. The Super Combo system, a Street Fighter mainstay since Super Turbo, returns along with new counter-attacking techniques called "Focus Attacks" ("Saving Attacks" in Japan), as well as new "Ultra Combo" moves, similar to the Rage Gauge seen in games from SNK Playmore.

The arcade version, which runs on the Taito Type X2 hardware, was distributed in Japan on July 2008, with a limited release in North America and the United Kingdom in select arcades in August. A home version was released in the USA and Europe in February 2009, on PlayStation 3 and Xbox 360 and in July 2009 for Windows PC. This features an expanded character roster, as well as all-new animated segments that show each character's backstory, and a training mode similar to the Expert Challenges in Street Fighter EX. The cast includes six characters new to the Street Fighter series. Yoshinori Ono had hinted that the only two Street Fighter II characters absent from the game, Dee Jay and T. Hawk, could be available in the game at a later date. Instead, they were to be included in a whole new version of the game.[23]

On September 28, 2009, Capcom announced Super Street Fighter IV. The game includes ten additional characters including two characters new to the franchise - lithe Korean female villainess Juri and bulky Turkish oil wrestler, Hakan. Capcom implemented character balance adjustments and added second Ultra moves for each character. The game features an improved online experience with new modes of play. The game was released on April 27,[24] 2010 for Xbox 360 and PlayStation 3 at a discounted price point. If a Street Fighter IV savefile is detected on the system of play, two additional character colors (ink and sketch effect) are available.[25]

Super Street Fighter IV: Arcade Edition was released on December 16, 2010 containing all content from the console release, and featuring additional characters including Yang and Yun from Street Fighter III.[26] Seth Killian of Capcom said Arcade Edition was to be the last update to the IV series.[27] On June 15, at E3 2010, a portable conversion of Super Street Fighter IV was confirmed for the Nintendo 3DS. Super Street Fighter IV: 3D Edition features 3D stereoscopic technology, multiplayer, and all thirty-five characters from the original Super Street Fighter IV release.[28] At Evo 2011, Ono announced that a balance patch for Super Street Fighter IV: Arcade Edition had been approved by Capcom. The patch was free of charge.

(wikipedia)

Selasa, 27 November 2012

Dhemit

Judul : Dhemit
Produksi : Contact
Tahun Cetak : 30-an





Jagading Lelembut ing Budaya Jawa
(Minggu, 21 Oktober 2012 13:08 WIB | Ahmad Hartanto/JIBI/SOLOPOS)

Dhemit, lelembut utawa jim peri prayangan dadi perangan uripe wong Jawa, jaman kuna nganti jaman modheren iki. Miturut buku Dunia Hantu Orang Jawa anggitane Suwardi Endraswara, weton Narasi, Yogyakarta, 2004, wong Jawa merdeni lelembut wiwit ewon taun kapungkur.

Wong Jawa lan kapitayan anane lelembut durung bisa kadhudhah kapan kawitane. Mbokmenawa umure kapitayan anane dhemit utawa lelembut kuwi padha tuwane kalawan budaya Jawa kuwi dhewe. Dhemit kaya sing lumrah disebut wong Jawa kanthi aran Nyi Blorong utawa peri ula, sundel bolong, gundhul pringis, kemamang, banaspati, congculi lan sapiturute dipercaya dening bebrayan agung Jawa urip ing sakiwa tengene manungsa. Kapitayan anane lelembut iki yang nuwuhake kapitayan animistis ing madyaning bebrayan agung Jawa.

Sanajan alame beda, nanging anane para lelembut utawa dhemit kuwi pinitaya nyata, kepara dadi perangan uripe wong Jawa, bebrayan agung Jawa. Malah ora sethithik wong Jawa sing precaya lamun para lelembut kuwi bisa dideleng dening mripate manungsa. Sapa wae bisa weruh utwa diweruhi, ora prelu duwe kasekten. Ing beda kahanan, dhemit kuwi ora mung bisa dideleng, nanging uga bisa sesambungan kalawan manungsa.

Miturut dhosen budaya ing Fakultas Sastra lan Seni Rupa Universitas Sebelas Maret, Wakit Abdullah, sesambungan dhemit-manungsa ana maneka jinis, kayata pesugihan, njaga omah utawa papan tinamtu lan manjing ing barang pusaka.
”Umume dhemit kuwi ing bebrayan agung Jawa pinitaya manggon ing sendhang, watu-watu gedhe, wit-wit gedhe lan sajinise,” pratelane Wakit nalika ditemoni Solopos.com. Ing kasunyatan, miturut Wakit, dhemit ing saben dhaerah duwe aran beda-beda. Dhemit sing wujude raseksa ireng duwe wulu lan rambut akeh jenenge genderuwo utawa gandaruwo utawa gelebot.

”Nyi Roro Kidul kang pinitaya minangka dhanyange segara kidul uga duwe jeneng liya yakuwi Dewi Ratu Suida, Dewi Sulastri, Ratu Pembayun lan liya-liyane. Sanajan beda jeneng, nanging padha,” pratelane Wakit. Ing kabudayan Jawa ana kapitayan lamun manungsa bisa nggunakake dayane dhemit kanggo nggayuh panguwasa, pangkat, utawa minangka cara nggayuh bandha donya raja brana.

Lelembut kang wus kasebut ing dhuwur kayata gundhul pringis, sundel bolong lan liya-liyane, klebu jinis lelembut sing paling ngisor dhewe drajate. Ing bebrayan agung Jawa lumrah mantha lelembut jumbuh drajat pangkate, yaiku jim luhur, jim wisesa, jim hayu, jim duta, jim dhana lan jim padha. ”Jinis gundhul pringis, sundel bolong lan sapiturute kuwi klebu jim padha, bisane mung nggodha manungsa,” ujare budayawan Jawa kang uga dwijawara pedhalangan ing Akademi Seni Mangkunegaran (Asga), Mas Demang Edy Sulistyono.

Lelembut sing dhuwur dhewe drajate ing kapitayane wong Jawa yaiku jim luhur, drajate dewa, Sang Hyang Guru. Sangisore kuwi jim wisesa kang duwe panguwasa, kayata Nyi Roro Kidul. Sangisore maneh yaiku jim hayu kang seneng tetulung, jim dhana kang seneng weh-weh, jim duta kang seneng dikongkon lan jim padha kang seneng medeni lan nggodha manungsa.
”Jim kuwi ya kaya manungsa, titahe Gusti Allah, antuk printah ngibadah. Ana sing duwe dharma, uga ana sing ala. Ya kaya manungsa becik-alane,” piterange Edy.

Ing kapitayane bebrayan agung Jawa ana alam mikrokosmos lan makrokosmos. Rong alam kuwi lumaku bareng lan kudu harmonis. Mula, manungsa precaya lan ngakoni anane jim, lelembut utawa dhemit. ”Dhasare sipat wong Jawa kuwi pengin urip sesrawungan lan ora seneng memungsuhan. Ora mung kalawan padha-padha manungsa, nanging uga ngudi supaya urip harmonis bebarengan titah alus,” pratelane Edy.

Karaton kang dadi salah siji punjer budaya Jawa isih ngugemi laku ngurmati jim kayata Sunan Lawu, Nyi Rara Kidul, Kiai Sapu jagad, Kangjeng Ratu Lanjar, Mbah Petruk lan jim-jim wisesa liyane. ”Iki dudu nyembah nanging ngurmati jim sing duwe panguwasa. Wong Jawa kuwi tetep nyembah Gusti Allah Sing Akarya Jagad, ora nyembah jim,” piterange Edy.

Mula ana tembung pedanyangan kang asale saka tembung ”dah” lan ”yuang”, tegese kamulyan lan kinurmatan. “Ana tradhisi bersih desa ing maneka dhaerah kang ancase ngurmati anane danyang utawa jim ing dhaerah kuwi. Ini ora ateges nyembah dhanyang utawa jim nanging ngudi urip harmonis ing antarane makrokosmos lan mikrokosmos kuwi mau,” tandhese Edy.

link aslinya : http://www.solopos.com/2012/10/21/jagading-lelembut-ing-budaya-jawa-351030

Editor: Bambang Aris Sasongko | Dalam : Jagad Jawa |

Senin, 26 November 2012

Bruce Lee : Fist of Fury (DJOEWAL)

Judul : Fist of Fury
Karya : Phing An
Produksi : M
Tahun Cetak : 70-an

sayang dibagian judul sudah dipotong sama yang punya, tapi pesona phing an tetap tiada duanya... film besutan tahun 1972 saat Bruce Lee sedang on the top.


Sabtu, 24 November 2012

Spartacus (DIJOEWAL)

Judul : Spartacus
Karya : ?
Produksi : ?
Tahun Cetak : awal 70-an

kisah jaman romawi yang tragis digambarumbulkan. dan hampir semua produsen gambar umbul yang jaya mencetak umbul ini. bahkan GK membikin dalam seri 1 dan 2 serta versi 36 kotak. Murni pun tidak ketinggalan.


Rabu, 21 November 2012

Kapten Melar dan Monster

Judul : Kapten Melar dan Monster
Karya : Phing An
Produksi : M
Tahun Cetak : 70an

hanya ada 1 umbul yg menampilkan 2 cerita dalam 1 lembar. mengingat model seperti ini sudah tidak dilakukan lagi oleh produsen umbul pada saat itu. model seperti ini banyak ditemukan pada tahun 60-an.


Senin, 19 November 2012

Kapten Komet dalam Insiden Mars

Judul : Kapten Komet dalam Insiden Mars
Karya : ?
Produksi : M
Tahun Cetak : 70-an



kayanya komik ada yg menggunakan tokoh ini juga. ya... lupa judulnya

Kamis, 15 November 2012

Runtuhnja Tentara Djerman pada Perang Dunia ke 2 seri 1 dan 2

Judul : Runtuhnja Tentara Djerman pada Perang Dunia ke 2 seri 1 dan 2
Karya : KOES S
Produksi : KB ROX
Tahun Produksi : 70-an awal

beberapa karya KOES yg sangat menarik dan berhasil dicetak oleh KB ROX. salah satu produsen sebelum digusur M dan GK. Memang berkualitas dan LEKKER...

inisial KOES dapat dilihat pada kotak nomer : 25, 31, dan 55. bernarasi seperti komik dengan kotak2 yg rapi dan balon kata yg mengisi bidang kosong. gambar juga cukup rapi dan cakep.



ini diunggah ada permintaan dari cabang malang dan batavia...



Rabu, 14 November 2012

Jack the Giant Killer (DIJOEWAL)

Judul : Jack the Giant Killer
Karya : ?
Tahun Cetak : 70-an awal atau akhir 60-an
Produksi : Jawa Tengah

sebuah film bikinan tahun 1962 dan diremake (dibuat ulang) pada bulan desember 2011 kemarin. kisah kegigihan seorang anak lelaki dalam melawan sihir dan mahkluk2 aneh. menurut wiki begini :

"Jack the Giant Killer" is a Cornish fairy tale about a plucky lad who slays a number of giants during King Arthur's reign. The tale is characterized by violence, gore, and blood-letting. Giants are prominent in Cornish folklore and Welsh Bardic lore. Some parallels to elements and incidents in Norse mythology have been detected in the tale, and the trappings of Jack's last adventure with the giant Galigantus suggest parallels with French and Breton fairy tales. Jack's belt is similar to the belt in "The Valiant Little Tailor", and his magical sword, shoes, cap, and cloak are similar to those owned by Tom Thumb or those found in Welsh and Norse mythology.

Neither Jack or his tale are referenced in English literature prior to the eighteenth century, and his story did not appear in print until 1711. It is probable an enterprising publisher assembled a number of anecdotes about giants to form the 1711 tale. One scholar speculates the public had grown weary of King Arthur – the greatest of all giant killers – and Jack was created to fill his shoes. Henry Fielding, John Newbery, Dr. Johnson, Boswell, and William Cowper were familiar with the tale.

In 1962, a feature-length film based on the tale was released starring Kerwin Mathews. The film made extensive use of stop-motion animation in the manner of Ray Harryhausen.

Tales of monsters and heroes are abundant around the world, making the source of "Jack the Giant Killer" difficult to pin down however the ascription of Jack relation to Cornwall suggests a Brythonic (Celtic) origin. The early Welsh tale How Culhwch won Olwen (tentatively dated to c. 1100), set in Arthurian Britain places Arthur as chief among the kings of Britain.[1] The young hero Culhwch ap Cilydd makes his way to his cousin Arthur's court at Celliwig in Cornwall where he demands Olwen as his bride; the beautiful daughter of the giant Ysbaddaden Ben Cawr ('Chief of Giants'). The Giant sets a series of impossible tasks which Arthur's champions Bedwyr and Cai are honour-bound to fulfill before Olwen is released to the lad; and the Giant King must die. Folklorists Iona and Peter Opie have observed in The Classic Fairy Tales (1974) that "the tenor of Jack's tale, and some of the details of more than one of his tricks with which he outwits the giants, have similarities with Norse mythology." An incident between Thor and the giant Skrymir in the Prose Edda of ca. 1220, they note, resembles the incident between Jack and the stomach-slashing Welsh giant. The Opies further note that the Swedish tale of "The Herd-boy and the Giant" shows similarities to the same incident, and "shares an ancestor" with the Grimms's "The Valiant Little Tailor", a tale with wide distribution. According to the Opies, Jack's magical accessories – the cap of knowledge, the cloak of invisibility, the magic sword, and the shoes of swiftness – could have been borrowed from the tale of Tom Thumb or from Norse mythology, however older analogues in British Celtic lore such as Y Mabinogi and the tales of Gwyn Ap Nudd, cognate with the Irish Fionn Mac Cumhaill, suggest that these represent attributes of the earlier Celtic gods such as the shoes associated with triple-headed Lugus; Welsh Lleu Llaw Gyffes of the Fourth Branch, Arthur's invincible sword Caledfwlch and his Mantle of Invisibility Gwenn one of the Thirteen Treasures of Britain mentioned in two of the branches; or the similar cloak of Caswallawn in the Second Branch.[2][3] Ruth B. Bottigheimer observes in The Oxford Companion to Fairy Tales that Jack's final adventure with Galigantus was influenced by the "magical devices" of French fairy tales.[4] The Opies conclude that analogues from around the world "offer no surety of Jack's antiquity."[3]

The Opies note that tales of giants were long known in Britain. King Arthur's encounter with the giant of St Michael's Mount - or Mont Saint Michel in Brittany[5] - was related by Geoffrey of Monmouth in Historia Regum Britanniae in 1136, and published by Sir Thomas Malory in 1485 in the fifth chapter of the fifth book of Le Morte d'Arthur:[3]

Then came to [King Arthur] an husbandman ... and told him how there was ... a great giant which had slain, murdered and devoured much people of the country ... [Arthur journeyed to the Mount, discovered the giant roasting dead children,] ... and hailed him, saying ... [A]rise and dress thee, thou glutton, for this day shalt thou die of my hand. Then the glutton anon started up, and took a great club in his hand, and smote at the king that his coronal fell to the earth. And the king hit him again that he carved his belly and cut off his genitours, that his guts and his entrails fell down to the ground. Then the giant threw away his club, and caught the king in his arms that he crushed his ribs ... And then Arthur weltered and wrung, that he was other while under and another time above. And so weltering and wallowing they rolled down the hill till they came to the sea mark, and ever as they so weltered Arthur smote him with his dagger.

Anthropophagic giants are mentioned in The Complaynt of Scotland in 1549, the Opies note, and, in King Lear of 1605, they indicate, Shakespeare alludes to the Fee-fi-fo-fum chant (" ... fie, foh, and fumme, / I smell the blood of a British man"), making it certain he knew a tale of "blood-sniffing giants". Thomas Nashe also alluded to the chant in Have with You to Saffron-Walden, written nine years before King Lear.,[3] the earliest version can be found in The Red Ettin of 1528.[6]

The Opies observe that "no telling of the tale has been recorded in English oral tradition", and that no mention of the tale is made in sixteenth or seventeenth century literature, lending weight to the probability of the tale originating from the oral traditions of the Cornish (and/or Breton) 'droll teller'.[7]
The History of Jack and the Giants

"The History of Jack and the Giants" (the earliest known edition) was published in two parts by J. White of Newcastle in 1711, the Opies indicate, but was not listed in catalogues or inventories of the period nor was Jack one of the folk heroes in the repertoire of Robert Powel, a puppeteer established in Covent Garden. "Jack and the Gyants" however is referenced in The Weekly Comedy of 22 January 1708, according to the Opies, and in the tenth number Terra-Filius in 1721.[3]

As the eighteenth century wore on, Jack became a familiar figure. Research by the Opies indicate that the farce Jack the Giant-Killer was performed at the Haymarket in 1730; that John Newbery printed fictional letters about Jack in A Little Pretty Pocket-Book in 1744; and that a political satire, The last Speech of John Good, vulgarly called Jack the Giant-Queller, was printed ca. 1745.[3] The Opies and Bottigheimer both note that Henry Fielding alluded to Jack in Joseph Andrews (1742); Dr. Johnson admitted to reading the tale; Boswell read the tale in his boyhood; and William Cowper was another who mentioned the tale.[3][4]

In "Jack and Arthur: An Introduction to Jack the Giant Killer", Thomas Green writes that Jack has no place in Cornish folklore, but was created at the beginning of the eighteenth century simply as a framing device for a series of gory, giant-killing adventures. The tales of Arthur precede and inform "Jack the Giant Killer", he notes, but points out that Le Morte d'Arthur had been out of print since 1634 and concludes from this fact that the public had grown weary of Arthur. Jack, he posits, was created to fill Arthur's shoes.[8]

Bottigheimer notes that in the southern Appalachians of America Jack became a generic hero of tales usually adapted from the Brothers Grimm. She points out however that "Jack the Giant Killer" is rendered directly from the chapbooks except the English hasty pudding in the incident of the belly-slashing Welsh giant becomes mush.[4]

Child psychologist Bruno Bettelheim observes in The Uses of Enchantment: The Meaning and Importance of Fairy Tales (1976) that children may experience "grown-ups" as frightening giants, but stories such as "Jack" teach them that they can outsmart the giants and can "get the better of them." Bettelheim observes that a parent may be reluctant to read a story to a child about adults being outsmarted by children, but notes that the child understands intuitively that, in reading him the tale, the parent has given his approval for "playing with the idea of getting the better of giants", and of retaliating "in fantasy for the threat which adult dominance entails."[9]
1962 film
Main article: Jack the Giant Killer (1962 film)

In 1962, United Artists released a middle budget film produced by Edward Small and directed by Nathan H. Juran called Jack the Giant Killer. Kerwin Mathews stars as Jack and Torin Thatcher as the sorcerer Pendragon. Jim Stafford of TCM notes that the four men made The 7th Voyage of Sinbad an artistic and commercial triumph in 1958, and hoped Jack would be just as successful. The film performed moderately well at the box office, despite a review in The New York Times that slammed the acting, the dialogue, and the "rubber" monsters.[13] Many would say that the movie was a Ray Harryhausen film, but in truth, it was not. The special effects were handled by, among others, animators Wah Chang, Gene Warren and Jim Danforth. In their defense, they didn't build the models themselves and, therefore, they weren't as mobile as they'd have liked, limiting the model's movements somewhat and reducing the smoothness of the animation.

Stafford points out that the screenplay is based on Cornish folklore, but the plot resembles the damsel in distress theme of 7th Voyage: a hero battles giants and monsters to rescue a princess held captive by a sorcerer. Some elements appear to be borrowed from other films Stafford notes. The disembodied torch-carrying arms, for example, recall those in Cocteau's La Belle et La Bête, the dragon suggests that in Walt Disney's Sleeping Beauty, and Pendragon's witches and demons were probably inspired by the banshees in Disney's Darby O'Gill and the Little People. At a later date, producer Small added songs and the film was rereleased as a musical.[13]

According to imdb.com, the film went unreleased in the UK until 1967 and even then received cuts for an 'A' (now a PG) certificate to edit the witch attack on the ship, Princess Elaine being attacked by the giant, and Jack's fight with the dragon. Versions that were shown on UK television in the early 1990s had further cuts in the scene where Jack kills Cormoran with a scythe, rendering the scene almost unintelligible. It has since been shown uncut on Channel 4 and The Sci-Fi Channel.

Sabtu, 10 November 2012

Dua Pendekar Sakti dari Goa Naga seri 1 dan 2

Judul : Dua Pendekar Sakti dari Goa Naga seri 1 dan 2
Karya : Koes
Produksi : KB ROX
Tahun Cetak : 70-an

entah ceritanya diambil dr mana nyontonya... tapi kalo sampai berseri kaya gini ya mungkin dari komik. entahlah dari pada menebak2... kita nikmati saja yg satu ini. meski salah satu kotaknya kepotong... tidak mengurangi rasa nikmat anda dalam memandang sebuah KLANGENAN ini...




seri 1 dengan kotak nomor 5 yg cuil... dipotong oleh orang iseng...



Jumat, 09 November 2012

Topeng Hitam Kaki Satu (DIJOEWAL)

Judul : Topeng Hitam Kaki Satu
Karya : Phing AN
Produksi : M
Tahun Cetak : 70-an

sayang didapat ada yg terguntung di bagian judl tp tidak melukai gambarnya. jikalao minat... kisah silat ini bisa buat anda...



Mannix (DIJOEWAL)

Judul : Mannix
Karya : Phing An
Produksi : M
Tahun Cetak : 70-an

serial film tipi tahun 1967-1975 dibintangi Mike COnnors. dengan theme song yag unik dan easy listening. bahkan teringat hingga sekarang...you tube



Kamis, 08 November 2012

Maza Jago Hutan (DIJOEWAL)

Judul : Maza Jago Hutan
Karya : Dwi Hends
Produksi : GK
Tahun Cetak : 70-an

Tokoh karya Hasmi yg diambil coraknya oleh pelukis gambar umbul sehingga bisa menemani anak2 dalam bermain. meski ada perubahan kostum dalam umbul ini, tapi tetap ada kenangan dalam setiap potong kotaknya. kenangan ini bisa anda dapatkan dengan menguangkan sedikit kebutuhan anda...


Rabu, 07 November 2012

Sam Pek Eng Tay

Judul : Sam Pek Eng Tay
Karya : KOES
Tahun Cetak : 70-an awal
Produksi : KB ROX


KB ROX adalah sebuah produsen umbul sebelum 2 raksasa Murni dan GUnung Kelud bisnis gambar umbulnya menggurita dan membius anak2 hingga terlena hingga sekarang.
KB ROX banyak memproduksi gambar umbul dalam corak cat air, tentunya pekerjaan jadi lebih rumit dan alama tapi hasilnya pastilah WONDERFUL.
kali ini cerita yg digambar adalah kisah cinta tragis yg legendaris... SAM PEK ENG TAY. setahu saya bahkan seorang GOD GATHER DAGELAN MATARAM - B A S I Y O - merekam cerita ini dalam dagelannya.
sebuah buku yg ditulis ulang oleh WIDI WIDAYAT (pengarang cersil dan ROMAN PANGLIPUR WUYUNG)menngangkat cerita ini. tak ketinggalan TEATER KOMA pernah mementaskan keliling kisah ini, waktu itu saya nonton di Taman Budaya Yogyakarta (Societet Militer) Januari 2004.
yg paling kuingat dr cerita ini : " besok tanggal 1-9 , 2-8 , 3-7 , 4-6 , datanglah kerumah ku ya Sam Pek ". namun Sam Pek bingung dengan kata kiasan tsb..



Diciples of Shao Lin (DIJOEWAL)

Judul : Diciples of Shao Lin
Karya : Phing An
Produksi : M
Tahun Cetak : 70-an

sebuah film kung fu yg kondang tahun 70-an, tak mau kelewatan oleh kesohoran film ini, oleh produsen umbul pun diangkat dan ditejemahkan dlm gambar umbul oleh pelukis kesayangan kita : PHING AN.

monggo dinikmati.... DIMAHARKAN



Senin, 05 November 2012

Buffalo Bill (TERJUAL)

Judul : Buffalo Bill
Karya : ?
Produksi : GK
Tahun Cetak : 80-an awal

cerita cowboy yg cukup terkenal... tokoh yg sangat dipuja oleh rakyat kecil tampil dalam gambar oemboel...
saatnya berbagi jikalo anda suka...

D I J O E W A L


Sabtu, 03 November 2012

POTONGAN : Iyut Bing Slamet

Judul : Iyut Bing Slamet
Tahun Cetak : 80-an

Ratna Fairuz Albar atau lebih dikenal dengan Iyut Bing Slamet (lahir di Djakarta, 11 Juli 1968; umur 44 tahun) adalah anak dari aktor kawakan Bing Slamet dan juga adik dari Adi Bing Slamet dan Uci Bing Slamet. Ia adalah seorang Penyanyi dan pemain sinetron. Iyut adalah lulusan dari Home College di Sydney, Australia, jurusan Manajemen Perhotelan. (wiki)


Filmografi

Merpati Tak Pernah Ingkar Janji (1986) disutradarai Wim Umboh
Bilur-Bilur Penyesalan (1987) disutradarai Nasri Cheppy
Aku Benci Kamu (1987) disutradarai Wim Umboh
Catatan Si Doi (1988) disutradarai Atok Suharto
Ketika Cinta Telah Berlalu (1989) disutradarai Adisoerya Abdy
Mutiara Di Khatulistiwa (1990) disutradarai Frank Rorimpandey

Sinetron

Mutiara Cinta

Diskografi
Album solo

Bingung Nih Yeh
Keresahan
Anggrek Ungu Muda
Kehidupan
Rindu
Cuak Cuek
Deraian Air Mataku
Aku Rindu
Biarkan Cinta Menyatu
Hai Remaja
Mojok Yuk

Album duet dengan Adi Bing Slamet

Adik Manis
Aduh Aduh Mana Tahan
Alam Pusaka
Dusun Kecil
Jangan Usil
Kami
O Te O
Pantun Si Anak Kecil
Si Dogol
Tepi Pantai
Bunga Asmara Yang Bersemi



Jumat, 02 November 2012

POTONGAN : IRA MAYA SOPHA

Judul: Ira Maya Sopha
Tahun Cetak : 80-an

Hyra Maya Sopha (lahir di Jakarta, 21 Maret 1968; umur 44 tahun) atau lebih dikenal dengan nama Ira Maya Sopha adalah penyanyi dan pemain film Indonesia.
Penyanyi cilik

Ira dikenal sebagai penyanyi cilik pada era 80-an yang seangkatan dengan penyanyi - penyanyi seperti Chicha Koeswoyo, Dina Mariana, Diana Papilaya, Nourma Yunita, Ria Irawan dan Adi Bing Slamet. Pada masa kejayaannya sebagai artis cilik Ira Maya Sopha sangat identik dengan tokoh dongeng Cinderella pada operet Cinderella yang pernah dipentaskan pada tahun 1978 dan pada operet itu ia bermain bersama dengan Dina Mariana.
Muncul kembali

Setelah lama tidak muncul dalam dunia hiburan, Ira muncul kembali dengan membintangi film Berbagi Suami di tahun 2006. Setelah itu ia juga membintangi film Quickie Express tahun 2007. Dan kini ia menjadi salah satu juri di ajang pencarian bakat anak-anak Idola Cilik
Keluarga

Pada tahun 2006 Ira menggugat cerai kepada suaminya Ari Anto, yang sudah 12 tahun menikah dan akhirnya bercerai, dikarenakan sang suami jarang berkomunikasi bersama anak-anak, bahkan jarang berada di rumah. Bersama Ari Anto, ia memiliki empat orang anak: Callista (16), Devara (13), Kyla (11), dan Raffa (6).

Anaknya, Callista adalah juara 6 dari ajang AFI Junior 1.
Filmografi

Ira Maya Si Anak Tiri (1979) dimainkan oleh Tuty Kirana, Ria Irawan dan Dina Mariana
Nakalnya Anak-Anak (1980) dimainkan oleh Ryan Hidayat, Dina Mariana, dan Ria Irawan
Ira Maya Putri Cinderella (1981)
Ira Maya dan Kakek Ateng bermain dengan Ateng dan Iskak
Berbagi Suami (2006)
Quickie Express (2007)
Simfoni Luar Biasa (2011)
Mother Keder: Emakku Ajaib Bener (2012)

Diskografi

Si Jantung Hati berduet dengan Ade Putra ciptaan Harry Toos
OST - Ira Maya Si Anak Tiri
Selamat Berjumpa
Doa
Pengumuman Penting
Sepasang Sepatu Kaca
Pesta Lajang
Putri Sepatu Kaca
Mohon Diri

Iklan

Supermi (1976)
Neera, Jamu Nyonya Meneer
Lifebouy (2008)
(wiki)




Anak-Anak Kehilangan Dongeng
Lagu-lagu cinderela yang dinyanyikan Ira Maya Sopha laris di pasaran. mencapai 200.000 buah. semula dipersiapkan untuk pertunjukan drama anak-anak.

KASET Cinderella melonjak mencapai, 200 ribu omzetnya. Ini produksi Irama Tara. Lagu-lagunya dikerjakan oleh Ny. Maria Tanzil, sedang penyanyinya Ira Maya Sopha. Kaset itu demikian kerasnya mempengaruhi pendengar anak-anak sehingga tak kurang dari 500-600 buah surat melayang ke rumah Ira setiap hari. "Di kamar belakang telah terkumpul 200 ribu pucuk surat," ujar Nyonya Maimunah Kartawinata, ibu Ira (jadi Ira ini bukan anak Maya Sopha) yang kewalahan tak bisa membalas surat-surat itu.

"Cinderella itu mulanya disiapkan bukan untuk kaset, tapi untuk pertunjukan," tutur Nyonya Tanzil. Ia mengaku terus terang, lagu-lagunya sebenarnya jiplakan lagu-lagu tua seperti Sipin Soda dan Lily Marline. "Tapi liriknya saya buat sendiri," ujar ibu dari dua anak itu. Ia menyatakan pula, yang mendorongnya membuat Cinderella tak lain kenyataan kurangnya hiburan anak-anak. Sementara ia sendiri memang punya hobi sandiwara.

"Ada yang mengatakan Cinderella merupakan operet," kata Nyonya Tanzil. "Bukan, itu bukan operet. Itu gabungan drama, tari dan lagu." Persiapan pertunjukan Cinderella di Senayan dahulu (di Balai Sidang, 8 Oktober 1978), memakan waktu 4 bulan – walaupun tanggal 1-2 Juli sebenarnya sudah juga dipentaskan. Setelah malam penampilan Oktober yang dimaksud untuk dana PMI itu, tiba-tiba saja Cinderella melonjak menyambar telinga banyak anak-anak. Seorang anak yang tidak pernah mau dikeloni bapaknya, tiba-tiba menurut setelah dipikat dengan kaset Cinderella. Banyak orang bilang, ini disebabkan anak-anak kita sudah kehilangan dongeng yang dapat memukau mereka. Jadi dongeng dan pahlawan model apapun lantas menarik. Sementara itu ada yang mengeluh, mengapa kok Cinderela? Bukan Bawang Merah Bawang Putih, Kleting Kuning atau cerita pribumi lainnya?

Tikus-Tikus

Kaset ini dibuka dengan lagu Kisah Cinderella yang mengantar isi cerita. Disusul 10 buah lagu yang diselingi percakapan. Di sana dikisahkan Upik Abu, alias Sinderella, yang hidup bersama ibu tiri dan kedua saudara tirinya. Ia selalu bertugas di dapur dan menerima perlakuan tak semena-mena dari penghuni rumah itu, sampai akhirnya ia menjadi permaisuri sang pangeran. Cerita bahagia ini dikunci dengan lagu Mohon Diri.

Semua lagu dinyanyikan dengan baik oleh Ira. Suaranya jernih, tekniknya memadai. Juga dialog diucapkannya dengan jelas dengan usaha untuk menjiwai, meskipun bukan seluruhnya seperti percakapan benar. Musik mempergunakan organ yang dimainkan oleh Aloysius. Peran-peran lain dibawakan oleh anggota Grup Sangrila -- terutama suara tikus tikus, teman Cinderella, yang paduan suaranya terdengar kompak dan membuat kaset ini akrab.

"Ada yang mengeritik pakaian show Cinderella katanya terlalu mahal. Ceritanya katanya khayalan belaka," kata Nyonya Tanzil menerangkan pertunjukan itu. Ia mengakui tak kurang dari 60 anak yang ikut bermain dengan 150 potong pakaian yang berharga Rp 1.250. 000 -- digarap oleh Nyonya Ricky Camdani. "Tapi semuanya dari satin murah," kata Nyonya Tanzil. "Lagipula kenapa sih kalau khayalan dipertanyakan ? Apa ada cerita dongeng yang bukan khayalan ?"

Ibu Sud, pencipta lagu anak-anak yang tersohor, menanggapi Cinderella dengan serius dari sudut yang lain. "Saya tidak melihat pertunjukannya. Saya dengar fantastik, bombastik," ujarnya. "Itu semua boleh saja, tetapi mbok jangan menjiplak lagu Barat untuk diindonesiakan." Ia menunjuk cerita pribumi seperti Joko Tingkir, Bawang Merah Bawang Putih, yang bias digarap. "Kenapa harus cerita Barat?"

Ibu itu juga menggelengkan kepalanya melihat kostum Cinderella lewat reklame TV. Ia mengerti. Ia menganggapnya cukup baik. "Sayangnya pikiran anak-anak kita bisa terbawa oleh pengaruh negatif. Saya khawatir anak-anak akan minta orangtuanya pakaian sebagus Cinderella."

Sumi

21 April 1955, di Gedung Kesenian Pasar Baru (sekarang bioskop City) Ibu Sud sendiri mengangkat kisah Sumi seperti yang dilakukan Nyonya Tanzil sekarang. Sumi menceritakan cinta seorang anak kepada ibunya yang hidup miskin di desa. Suatu kali ibunya sakit -- lalu bermimpi bertemu dengan peri yang menyuruhnya meminta Sumi pergi ke hutan mencari obat. Cerita yang juga berakhir dengan bahagia itu dimainkan oleh 30 anak.
Ceritanya dikarang Ibu Sud sendiri. Aransemen lagu oleh mendiang Sudjasmin, dibawakan oleh Orkes RRI pimpinan Henke Strake -- rasa seperti gending-gending Jawa. Kostum para penari terbuat dari batik. Untuk pertunjukan itu diperlukan latihan selama tiga setengah bulan.

Ira Maya Sopha sendiri penyanyi Cinderella, lahir di Jakarta 21 Maret 1968. Sudah menyanyi di 8 buah kaset. Hobinya balet dan tari serimpi. Untuk kaset Cinderella (direkam dalam 2 hari pada bulan Agustus) ia mendapat honor Rp 5 juta (sementara Nyonya Tanzil hanya Rp 500 ribu). Tetapi untuk pertunjukan di Senayan selama 2 malam yang menghasilkan Rp 26 juta (kotor), ibunya mengaku tidak dapat apa-apa, karena itu malam dana PMI. Biasanya sekali pertunjukan Ira dapat setengah juta. Humas PMI DKI sendiri menerangkan waktu itu dapat Rp 7,5 juta.

Nyonya Tanzil, yang merencanakan akan mementaskan kisah Pinokio (Barat lagi) Pebruari tahun depan, menyatakan mungkin tidak akan memakai Ira lagi. Kenapa ? "Saya akui suara Ira memang baik.
Anaknya cerdas. Tetapi tubuhnya terlalu tinggi untuk peran itu."

Sumber : Tempo Edisi. 40/IIIIIIII/02 - 8 Desember 1978 / (www.mellowtone.multiply.com)

POTONGAN : Chica Koeswoyo

Judul : Chicha Koeswoyo
Tahun Cetak : 80-an

Mirza Riadiani Kesuma (lahir di Jakarta, 1 Mei 1968; umur 44 tahun; lebih dikenal dengan nama Chicha Koeswoyo) adalah salah satu penyanyi dan aktris Indonesia. Ia adalah anak dari Nomo Koeswoyo, anggota grup Koes Bersaudara. Ia menjadi direktur P.T. Chicha Citra Karya yang bergerak di bidang Interior Design, Enterprise, Grafic design dan Landscape.


Filmografi

Idola Remaja (1985)
Chicha (1976)
Gejolak Kawula Muda (1985)

Diskografi
Chicha Koeswoyo - OST "Idola Remaja"

Idola Remaja
Dari Waktu Ke Waktu
Gerbang Negeriku
Tiada Lagi Yang Lain
Merekalah Aku
Pergi Lagi Pergi
Putih Pun Gelap
Nilai Hidup
Ilusi
Ahaa

Chicha Koeswoyo - OST "Gejolak Kawula Muda"

Gejolak Kawula Muda
Dia Dan Aku
Dansa Briko
Jangan Lagi
Wajah Wajah Bicara
Apa Yang Kau Mau
Bunga Dihatiku
Kesan Pertama
Nusantara
Bintang Yang Tertinggi



Album Chicha


Helli
Si Paul
Turut Kata Mama da Papa
Jagung Bakar
Merpati
Satu + Satu
Ulang Tahun
Si Manis
Hop Titah
Adikku Yang Lucu
Menari
Ulang Tahun ciptaan (chicha koeswoyo)
Selamat Pagi
Bakso Aha-aha
Nusantara-Ku
Barisan Topi
Cuaca Terang
Kasih Ibu
Bangunlah Kawan
Belajar Do Re Mi
Kampung Halaman
Bunga Anggrek
Bunyi Lonceng
Hari Esok Menanti
Indahnya Pagi Ini
Jakarta
Jangan Berdusta
Nusantara Indah
Perasaan Hati
Si Miskin
Kursi Goyang
Taman Mini
Lobi-Lobi

Chicha duet dengan Adi Bing Slamet
Album dengan Adi Bing Slamet

Mama Tersayang
Kakek dan Nenek
Nyanyi Bersama
Penyanyi Cilik
Ayam Berkokok
Pantun Sederhana
Ngedot
1-2-3
Suka dan Duka
Dua Lolo
Mau Kemana
Mandi
PR

Album Chicha dan Adi Volume 4 (1979) diproduksi Purnama Record

Neng Chicha Bang Adi
Rajin dan Pandai
Nusantara Indah II
Bangun Bangun
Onde Onde
Memancing Ikan
Bagi Dua

Chicha dengan iringan Candra Darusman

Rinduku
Bersamanya
Adikku
Jelang Remaja
Dalam Rasa Kita
Benahi Hidup Ini
Kusimpan Hasrat
Surat Penggemar
Pukul Dua Belas
Sapa Pertiwi